/**
 * Cascading Style Sheets for NetHack's Character dump
 */

/** basic color */
.nh0 {
	color:#A8A8A8;
}
.nh1 {
	color:#A80000;
}
.nh2 {
	color:#00A800;
}
.nh3 {
	color:#A8A800;
}
.nh4 {
	color:#5454FC;
}
.nh5 {
	color:#A800A8;
}
.nh6 {
	color:#00A8A8;
}
.nh7 {
	color:#A8A8A8;
}
.nh8 {
	color:#A8A8A8;
}
.nh9 {
	color:#FC5454;
}
.nh10 {
	color:#54FC54;
}
.nh11 {
	color:#FCFC54;
}
.nh12 {
	color:#0000FC;
}
.nh13 {
	color:#FC00FC;
}
.nh14 {
	color:#00FCFC;
}
.nh15 {
	color:#FCFCFC;
}

/** data list header */
DT {
	font-weight:bold;
}

/** body */
BODY {
	background-color:#202020;
	color:white;
}

/** Version */
.nhVer {
	color:#A8A854;
	text-align:left;
}

/** Character name */
.nhName {
	width:640;
	color:white;
	text-align:center;
}

/** Status */
TABLE.nhStatusColumn {
	width:640;
}
TD.nhStatusColumn {
	width:33%;
	text-align:left;
	vertical-align:top;
}
TH.nhStatus {
	font-weight:bold;
	text-align:right;
	vertical-align:top;
}
TD.nhStatus {
	text-align:left;
	vertical-align:top;
}

/** Map */
TD.nhMap {
	background-color:black;
}
SPAN.nhPet {
	background-color:#A8A8A8;
}
SPAN.nhPlayer {
	border-bottom:2px solid white;
}

/** Inventory and Equipments */
DL.nhItem {
}
DT.nhItem {
}
DD.nhItem {
}

/** Enlightenments and Conducts */
DL.nhEL {
}
DT.nhEL {
}
DD.nhEL {
}


/** Spells */
DL.nhSpell {
}
DT.nhSpell {
}
DD.nhSpell {
}
TABLE.nhSpell {
}
.nhSpellName {
	text-align:left;
	vertical-align:top;
}
.nhSpellLevel {
	text-align:right;
	vertical-align:top;
}
.nhSpellType {
	text-align:left;
	vertical-align:top;
}
.nhSpellSucces {
	text-align:right;
	vertical-align:top;
}

/** Skills */
DL.nhSkill {
}
DT.nhSkill {
}
DD.nhSkill {
}
TABLE.nhSkill {
}
.nhSkillGroup {
	text-align:left;
	vertical-align:top;
}
.nhSkillName {
	text-align:left;
	vertical-align:top;
}
.nhSkillLevel {
	text-align:right;
	vertical-align:top;
}

/** Pet monsters */
DL.nhPet {
}
DT.nhPet {
}
DD.nhPet {
}

/* Vanquished monsters */
DL.nhVan {
}
DT.nhVan {
}
DD.nhVan {
}
TABLE.nhVan {
}
TR.nhVan {
}
TD.nhVan {
	text-align:left;
}

/** Genocided monsters */
DL.nhGen {
}
DT.nhGen {
}
DD.nhGen {
}

/** Message history */
DD.nhMSG {
	color:white;
	text-align:left;
}

/** Title or Cause of character's death */
.nhCause {
	color:pink;
	text-align:left;
}

