% GearHead PC Scale Equipment

% In this file are the items used by all factions and throughout
% the solar system. See the other PC_* files for items used in
% specific locations.

%%  SAMPLE LEGALITY LEVELS
%%   -50 :	Absolutely legal everywhere
%%   -25 :	Should be legal
%%   -10 :	Tools that can be used as weapons
%%    -5 :	Tasers and other non-deadly weapons
%%     0 :	Most adventuring equipment
%%     5 :	Advanced Weapons
%%    10 :	Heavy Weapons, Combat Armor
%%    25 :	Contraband in most places
%%    50 :	GARU serum, Hunter-X pods

%% Earth generally has a tolerance of 10, meaning that any items with a Legality
%% score of 10 or less are freely available. Most space colonies have a tolerance
%% of between 0 and 5, meaning that heavy weapons are not available but most "light"
%% adventuring equipment is. Luna has a tolerance of -15, meaning that weapons
%% cannot legally be purchased at all.

%  ************************
%  ***  MELEE  WEAPONS  ***
%  ************************

Melee 2
Name <Knife>
Type <THROWN>
desc <A simple knife.>
sdl_portrait <item_knife.png>
category <WEAPON MELEE TOOL ESSENTIAL>
factions <GENERAL>
legality -10
Acc 1
Speed 5

RepairTool 1
name <Spanner>
desc <A hefty wrench for working on mecha. It also makes a passable weapon.>
sdl_portrait <item_spanner.png>
factions <GENERAL>
category <WEAPON MELEE TOOL>
legality -15
sub
	Melee 7
	name <Spanner Head>
	sdl_portrait <item_spanner.png>
	Speed 3
	Mass -3
end


SurvivalTool 1
Name <Survival Knife>
desc <A sturdy knife with a wide variety of uses.>
sdl_portrait <item_knife.png>
factions <GENERAL>
category <WEAPON MELEE TOOL>
legality -5
sub
	Melee 3
	name <Serrated Edge>
	Acc 1
	Speed 5
	Mass -2
end

Melee 4
name <Lawn Dart>
Type <THROWN ARMORPIERCING>
desc <An extremely dangerous toy.>
SDL_PORTRAIT <item_lawndart.png>
category <CONTRABAND>
factions <GENERAL>
Mass -3

Melee 8
name <Sparkling Lawn Dart>
Type <THROWN ARMORPIERCING BURN BRUTAL>
desc <The inventor of this toy is currently serving eight consecutive life sentances on Phobos.>
SDL_PORTRAIT <item_lawndart.png>
category <CONTRABAND>
factions <GENERAL>
Legality 15
Acc 1
Mass -7


Melee 3
Name <Sickle>
Type <ARMORPIERCING>
desc <An extremely sharp curved blade.>
category <WEAPON MELEE TOOL ODDITIES>
factions <GENERAL>
SDL_PORTRAIT <item_sickle.png>
legality -10
Acc 1
Speed 4
Mass -2

Melee 5
Name <Cutlass>
desc <A curved short sword.>
sdl_portrait <item_cutlass.png>
category <WEAPON MELEE>
factions <GENERAL>
legality -10
Acc 1
Speed 4
Mass -2

Melee 5
Name <Pick>
desc <A tool for digging. Also a passable weapon.>
UsesBody
category <MINING TOOL>
factions <GENERAL>
SDL_PORTRAIT <item_pick.png>
legality -10
Mass 2
Speed 1

Melee 4
Name <Cricket Bat>
desc <An archaic sporting bat. Also a passable weapon.>
UsesBody
category <SPORTS>
factions <GENERAL>
SDL_PORTRAIT <item_cricketbat.png>
legality -15

Melee 7
Name <Longsword>
desc <A long-bladed sword capable of causing large amounts of damage through its swing velocity.>
category <WEAPON MELEE ESSENTIAL>
factions <GENERAL>
SDL_PORTRAIT <item_longsword.png>
legality -5
Acc 1
Speed 4
Mass -3

Melee 6
Name <Mace>
desc <A steel club.>
category <WEAPON MELEE>
factions <GENERAL>
type <STUN>
SDL_PORTRAIT <item_mace.png>
legality -5
Speed 3
UsesBody

Melee 8
Name <War Hammer>
desc <A big hammer weighted for combat.>
type <STUN>
category <WEAPON MELEE>
factions <GENERAL>
SDL_PORTRAIT <item_warhammer.png>
legality 0
UsesBody

Melee 8
Name <Katana>
desc <A long sword emphasising sharpness, based on the ancient PreZero Japanese design.>
category <WEAPON MELEE NINJA>
factions <GENERAL>
SDL_PORTRAIT <item_katana.png>
legality 0
Acc 2
Speed 4
Mass -5

Melee 5
Name <Rapier>
desc <A light dueling sword with a thin blade. Designed for stabbing and lunging.>
type <ARMORPIERCING>
category <WEAPON MELEE>
factions <GENERAL>
SDL_PORTRAIT <item_rapier.png>
legality 0
Acc 3
Speed 5
Mass -3

Melee 9
Name <Trident>
Type <EXTEND THROWN>
Acc 1
Mass -4
Speed 3
desc <A primitive melee weapon, consisting of a long handle and a pronged head.>
category <WEAPON MELEE THROWN EXOTIC>
factions <GENERAL>
SDL_PORTRAIT <item_trident.png>
legality 0

Melee 2
Name <Boomerang>
Type <RETURN THROWN>
Mass -1
Speed 1
desc <A throwing club that should return to its user, if thrown correctly.>
category <WEAPON THROWN ODDITIES ESSENTIAL>
factions <GENERAL SPORTS>
SDL_PORTRAIT <item_boomerang.png>
legality -10

Melee 17
Name <Scythe>
Type <EXTEND>
UsesReflexes
Mass -9
Acc -1
desc <A primitive melee weapon. Originally used to harvest crops, but these models are created with lighter and sturdier materials.>
category <WEAPON MELEE>
factions <GENERAL>
SDL_PORTRAIT <item_scythe.png>
legality 5

EMelee 19
Name <Chainsaw>
Type <BRUTAL>
SDL_PORTRAIT <item_chainsaw.png>
Mass 12
Acc -1
desc <An energy-cell powered cutting tool. Particularly suited for cutting through materials.>
category <MELEE TOOL>
factions <GENERAL>
legality 0
inv
	PowerSource 4
	mass -1
	name <Power Cell 100>
end

EMelee 19
Name <Combat Chainsaw>
Type <BRUTAL>
SDL_PORTRAIT <item_chainsaw.png>
Mass 8
Acc 1
Speed 3
desc <An energy-cell powered cutting tool. Particularly suited for cutting through materials.>
category <MELEE TOOL>
factions <GENERAL>
legality 15
inv
	PowerSource 4
	mass -1
	name <Power Cell 100>
end

EMelee 14
Name <Chainsword>
Type <BRUTAL>
SDL_PORTRAIT <item_chainsaw.png>
legality 10
UsesReflexes
Mass 3
Acc 1
Speed 4
desc <A sword with a spinning chainsaw for a blade. A trigger on the hilt controls the chain itself.>
category <WEAPON MELEE>
factions <GENERAL>
inv
	PowerSource 4
	mass -2
	name <Power Cell 100>
end

Melee 14
Name <Gyro Mace>
Type <BRUTAL>
Mass -9
legality 10
Acc 2
Speed 3
desc <A combat mace with counterspinning contact heads for maximum damage potential.>
category <WEAPON MELEE>
factions <GENERAL>
SDL_PORTRAIT <item_mace.png>

Melee 9
Name <Night Blade>
Type <POISON>
Acc 2
legality 20
Speed 4
Mass -6
desc <A longsword with an integrated venom dispenser. This weapon is favored by assassins, since even a grazing hit can be lethal.>
sdl_portrait <item_cutlass.png>
category <WEAPON MELEE NINJA>
factions <GENERAL>

Melee 10
Name <MonoSword>
Type <ARMORPIERCING>
Acc 1
legality 5
Speed 6
Mass -6
desc <A ceram sword with a monomolecularly sharp edge.>
sdl_portrait <item_longsword.png>
category <WEAPON MELEE>
factions <GENERAL>

Melee 22
Name <MonoScythe>
Type <ARMORPIERCING EXTEND>
UsesReflexes
legality 10
Mass -15
desc <A ceram scythe with a monomolecularly sharp edge.>
category <WEAPON MELEE>
factions <GENERAL>
SDL_PORTRAIT <item_scythe.png>

Melee 2
Name <Whip>
Acc -2
Speed 4
UsesSpeed
Type <EXTEND FLAIL>
desc <A long flexible lash used for hitting people.>
category <WEAPON MELEE>
factions <GENERAL>
legality -10
SDL_PORTRAIT <item_whip.png>

EMelee 3
Name <Beam Knife>
Speed 5
desc <A small plasma-beam projector, useful for cutting through tough materials.>
category <WEAPON MELEE>
factions <GENERAL>
SDL_PORTRAIT <item_beamknife.png>
legality -5
inv
	PowerSource 1
	mass -1
	name <Power Cell 25>
end


%  ****************************
%  ***  BALLISTIC  WEAPONS  ***
%  ****************************


Gun 5
Name <Long Rifle>
desig <L60>
desc <The long rifled barrel of this firearm can increase the spin of its bullets, thus increasing its range without decreasing the gun's durability.>
sdl_portrait <item_longrifle.png>
category <WEAPON MISSILE ESSENTIAL>
factions <GENERAL>
caliber <5mm rifle>
Mass -1
Range 9
Acc 1
Speed 3
magazine 30
sub
	Ammo 8
	name <5mm Rifle Clip>
	caliber <5mm rifle>
	SDL_PORTRAIT <item_ammoclip.png>
end

Gun 6
Name <Hunting Rifle>
desig <L55>
desc <A rifle designed for hunting animals.>
sdl_portrait <item_huntingrifle.png>
category <WEAPON MISSILE>
factions <GENERAL>
caliber <5mm rifle>
Range 7
Acc 1
Magazine 30
Legality -5
sub
	Ammo 8
	name <5mm Rifle Clip>
	caliber <5mm rifle>
	SDL_PORTRAIT <item_ammoclip.png>
end

Gun 6
Name <Combat Rifle>
desig <Laver-2>
desc <A single firing rifle.>
sdl_portrait <item_combatrifle.png>
caliber <5mm rifle>
category <WEAPON MISSILE>
factions <GENERAL>
legality 0
Mass -3
Range 6
Speed 5
magazine 40
sub
	Ammo 8
	name <5mm Rifle Clip>
	caliber <5mm rifle>
	category <AMMO>
	factions <GENERAL>
	SDL_PORTRAIT <item_ammoclip.png>
end

Gun 6
Name <Assault Rifle>
desig <FS Vaken>
desc <A rapid-firing chemical rifle.>
sdl_portrait <item_combatrifle.png>
caliber <5mm rifle>
category <WEAPON MISSILE>
factions <GENERAL>
legality 5
Mass -4
Range 6
Speed 4
BV 2
magazine 60
sub
	Ammo 8
	name <5mm Rifle Clip>
	caliber <5mm rifle>
	category <AMMO>
	factions <GENERAL>
	SDL_PORTRAIT <item_ammoclip.png>
end

Gun 12
name <Shotgun>
desc <>
caliber <18mm shell>
category <WEAPON MISSILE ESSENTIAL>
factions <GENERAL>
SDL_PORTRAIT <item_shotgun.png>
mass -4
Range 5
Acc 1
Recharge 3
Legality 5
magazine 16
sub
	Ammo 12
	name <18mm Shotgun Clip>
	caliber <18mm shell>
	type <SCATTER>
	category <AMMO>
	factions <GENERAL>
	SDL_PORTRAIT <item_shellsammo.png>
end

Gun 15
name <Combat Shotgun>
desc <>
caliber <18mm shell>
category <WEAPON MISSILE>
factions <GENERAL>
SDL_PORTRAIT <item_shotgun.png>
mass -4
Range 5
Acc 1
Recharge 5
Legality 10
magazine 32
sub
	Ammo 15
	name <18mm Shotgun Clip>
	caliber <18mm shell>
	type <SCATTER>
	category <AMMO>
	factions <GENERAL>
	SDL_PORTRAIT <item_shellsammo.png>
end

Gun 12
name <Auto-Shotgun>
desc <>
caliber <18mm shell>
category <WEAPON MISSILE>
factions <GENERAL>
SDL_PORTRAIT <item_shotgun.png>
mass -4
Range 5
Acc 1
Recharge 3
BV 1
Legality 15
magazine 24
sub
	Ammo 12
	name <18mm Shotgun Clip>
	caliber <18mm shell>
	type <SCATTER>
	category <AMMO>
	factions <GENERAL>
	SDL_PORTRAIT <item_shellsammo.png>
end

Gun 5
Name <Revolver>
desig <Grant 6B>
desc <A low velocity single firing chemically powered pistol.>
Mass -3
Range 3
caliber <.32 revolver>
category <WEAPON MISSILE ANTIQUE>
factions <GENERAL>
SDL_PORTRAIT <item_smallrevolver.png>
Legality -15
Magazine 6
sub
	Ammo 5
	name <Revolver Cylinder>
	desc <A departure from the traditional cartridge, this clip comes in the form of a cylinder with the bullets preloaded.>
	category <AMMO>
	factions <GENERAL>
	caliber <.32 revolver>
	SDL_PORTRAIT <item_ammo_cylinder.png>
end

Gun 8
Name <Revolver>
desig <Quaker .32>
desc <A low velocity single firing chemically powered pistol.>
Mass -6
Range 3
speed 6
caliber <.32 revolver>
category <WEAPON MISSILE ANTIQUE>
factions <GENERAL>
SDL_PORTRAIT <item_peacemakerrevolver.png>
Legality -10
Magazine 6
sub
	Ammo 8
	name <Revolver Cylinder>
	desc <A departure from the traditional cartridge, this clip comes in the form of a cylinder with the bullets preloaded.>
	caliber <.32 revolver>
	SDL_PORTRAIT <item_ammo_cylinder.png>
end

Gun 17
Name <Assault Cannon>
desig <JTS-1P>
desc <A heavy gatling-style magnetic cannon.>
Type <SWARM>
caliber <12mm auto>
category <WEAPON MISSILE CONTRABAND>
factions <GENERAL>
Mass -9
Range 7
Speed 4
BV 7
Magazine 80
UsesBody
Legality 15
sub
	Ammo 17
	Mass -3
	caliber <12mm auto>
end


%  ********************
%  ***  BEAM  GUNS  ***
%  ********************

BeamGun 8
Name <Laser Rifle>
desig <Zokk-33>
desc <A popular and dependable laser rifle used throughout the solar system.>
sdl_portrait <item_laserrifle.png>
category <WEAPON MISSILE>
factions <GENERAL>
Range 5
Mass -6
Acc 1
Speed 3
Legality 5
inv
	PowerSource 4
	name <Power Cell 100>
	mass -2
end

BeamGun 20
Name <Laser Cannon>
desig <Kirb IV>
desc <A shoulder-fired light laser cannon.>
sdl_portrait <item_laserheavy.png>
category <WEAPON MISSILE>
factions <GENERAL>
Range 8
Mass -8
Acc 1
Speed 2
Legality 10
inv
	PowerSource 4
	name <Power Cell 100>
	mass -2
end


%  ***************************
%  ***  MISSILE LAUNCHERS  ***
%  ***************************



%  ************************
%  ***  WEAPON ADD-ONS  ***
%  ************************

MeleeAddOn 0
Name <Long Haft>
desc <Extends the reach of a weapon.>
Category <ACCESSORY>
Factions <GENERAL>
Type <EXTEND>
Acc 1
Mass 1
legality -5

GunAddOn 0
Name <Barrel Extension>
desc <The increased barrel length provided by this addon will slightly increase range.>
Category <ACCESSORY>
Factions <GENERAL>
Range 2

GunAddOn 0
Name <Red Dot Sight>
desc <A low-powered targeting laser.>
Category <ACCESSORY ESSENTIAL>
Factions <GENERAL>
Acc 1

GunAddOn 0
Name <Gas Vents>
desc <Improves heat dissipation in firearms, allowing them to be fired more rapidly.>
Category <ACCESSORY>
Factions <GENERAL>
Speed 1

GunAddOn 0
Name <Gyro Mount>
desc <Reduces recoil in heavy weapons.>
Category <ACCESSORY>
Factions <GENERAL>
Acc 1
Speed 1

GunAddOn 0
Name <Bayonet>
desc <Adds close-combat capabilities to a firearm.>
Category <ACCESSORY>
Factions <GENERAL>
Mass -1
sub
	Melee 3
	Name <Bayonet>
	desc <A blade designed to be attached to a firearm.>
	Mass -1
end

GunAddOn 0
Name <Aux Grenade Launcher>
desc <Provides heavy-weapon support to a firearm.>
Category <ACCESSORY>
Factions <GENERAL>
legality 5
sub
	Gun 8
	Name <Aux Grenade Launcher>
	desc <A grenade launcher designed as auxiliary support for a lighter firearm.>
	Mass -7
	Integral
	Range 6
	caliber <20mm cannister>
	UsesPerception
	Magazine 5
	sub
		Ammo 8
		name <AGL Clip>
		desc <Explosive grenades designed exclusively for an Aux Grenade Launcher.>
		caliber <20mm cannister>
		Type <BLAST 4 BRUTAL>
	end
end

MeleeAddOn 0
Name <Ergonomic Grip>
desc <A comfortable handle for close combat weapons.>
Category <ACCESSORY>
Factions <GENERAL>
Acc 1
legality -10

MeleeAddOn 0
Name <Counterbalance>
desc <Reduces overswing in melee weapons.>
Category <ACCESSORY>
Factions <GENERAL>
Speed 2
legality -10

MeleeAddOn 0
Name <Haft Spike>
desc <Adds a spike to the end of a close combat handle.>
Category <ACCESSORY>
Factions <GENERAL>
Mass -1
sub
	Melee 3
	Name <Spike>
	desc <A metal spike.>
	Mass -2
end
legality -5

MeleeAddOn 1
Name <Fire Token>
desc <Creates a brief burst of heat along the impact surface of a melee weapon.>
Category <ACCESSORY>
Factions <GENERAL>
Type <BURN>

MeleeAddOn 1
Name <Thunder Token>
desc <This token releases an electric shock when the weapon it is attached to impacts.>
Category <ACCESSORY>
Factions <GENERAL>
Type <HAYWIRE>

MeleeAddOn 1
Name <Deadly Token>
desc <Releases a deadly poison when attached to a close combat weapon.>
Category <ACCESSORY>
Factions <GENERAL>
Type <POISON>
legality 25

MeleeAddOn 0
Name <Magnet Token>
desc <Allows thrown close combat weapons to return to the wielder.>
Category <ACCESSORY>
Factions <GENERAL>
Type <RETURN>
Acc 1

MeleeAddOn 0
Name <Eris Token>
desc <This token releases a mysterious glow...>
Category <ACCESSORY>
Factions <GENERAL>
Type <MYSTERY STONE>
Speed 1
legality 10

MeleeAddOn 2
Name <Rocket Token>
desc <Allows a melee weapon to be thrown.>
Category <ACCESSORY>
Factions <GENERAL>
Type <THROWN>


%  ******************
%  ***  GRENADES  ***
%  ******************

Grenade 20
Name <Heavy Smoke Grenade>
desc <A tactical grenade used to provide heavy smoke cover.>
sdl_portrait <item_grenade.png>
Type <BLAST 6 SMOKE>
Category <WEAPON GRENADE>
Factions <GENERAL>
legality -5

Grenade 10
Name <Smoke Grenade>
desc <A tactical grenade used to provide smoke cover.>
sdl_portrait <item_grenade.png>
Category <WEAPON GRENADE NINJA>
Factions <GENERAL>
Type <BLAST 3 SMOKE>
legality -5

Grenade 20
Name <Hellstorm Grenade>
desc <A grenade that releases a fiery blast.>
sdl_portrait <item_grenade.png>
Category <WEAPON GRENADE>
Factions <GENERAL>
Type <ARMORPIERCING BLAST 2 BURN>
legality 10

Grenade 18
Name <Concussion Grenade>
desc <Used effectively, an explosion from this can render human targets helpless.>
sdl_portrait <item_grenade.png>
Category <WEAPON GRENADE>
Factions <GENERAL>
Type <BLAST 4>
legality 0

Grenade 15
Name <EMP Grenade>
desc <A conventional grenade containing thousands of tiny radio frequency emitters to cause electromagnetic interference.>
sdl_portrait <item_grenade.png>
Category <WEAPON GRENADE>
Factions <GENERAL>
Type <BLAST 3 HAYWIRE>
legality 5

Grenade 12
Name <Acid Grenade>
desc <A grenade containing acid.>
sdl_portrait <item_grenade.png>
Category <WEAPON GRENADE>
Factions <GENERAL>
Type <BLAST 2 RUST>
legality 10

Grenade 13
Name <Toxin Grenade>
desc <This grenade contains reactants that create toxic fumes when thrown.>
sdl_portrait <item_grenade.png>
Category <WEAPON GRENADE>
Factions <GENERAL>
Type <BLAST 5 TOXIN>
legality 50

Grenade 16
Name <Plasma Grenade>
desc <This plasma-based grenade is capable of circumventing armor.>
sdl_portrait <item_grenade.png>
Category <WEAPON GRENADE>
Factions <GENERAL>
Type <ARMORPIERCING BLAST 3>
legality 10

Grenade 10
Name <Micro-Grenade>
desc <This small grenade packs a punch.>
sdl_portrait <item_grenade.png>
Category <WEAPON GRENADE>
Factions <GENERAL>
Type <BLAST 2>
Mass -1
legality 5

Grenade 14
Name <Heavy Grenade>
desc <A grenade with a large blast radius.>
sdl_portrait <item_grenade.png>
Category <WEAPON GRENADE>
Factions <GENERAL>
Type <BLAST 5>

Grenade 12
Name <Frag Grenade>
desc <This grenade is packed with shrapnel.>
sdl_portrait <item_grenade.png>
Category <WEAPON GRENADE ESSENTIAL>
Factions <GENERAL>
Type <BLAST 3>

Grenade 18
Name <AntiArmor Grenade>
desc <A grenade containing shards designed to penetrate armor.>
sdl_portrait <item_grenade.png>
Category <WEAPON GRENADE>
Factions <GENERAL>
Type <ARMORPIERCING SCATTER>
Legality 5

Grenade 8
Name <Stick Bomb>
desc <A grenade with a thin, cylindrical body.>
sdl_portrait <item_grenade.png>
Category <WEAPON GRENADE>
Factions <GENERAL>
Type <BLAST 1>

Grenade 7
Name <Oil Bomb>
desc <This explosive releases highly volatile oil.>
sdl_portrait <item_grenade.png>
Category <WEAPON GRENADE>
Factions <GENERAL>
Type <BLAST 1 BURN>
legality 5

Grenade 5
Name <Shuriken>
desc <A PreZero ancient Japanese weapon, literally "thrown blade." The four-bladed shuriken was considered the best in that era, despite the existence of others.>
Category <WEAPON MELEE EXOTIC NINJA>
Factions <GENERAL>
SDL_PORTRAIT <item_shurikens.png>
Mass -1
BV 4
Type <SWARM>
legality -5
UsesSpeed

Grenade 13
Name <MonoShuriken>
desc <A redesign of the shuriken, this is manufactured with a monomolecularly sharp edge.>
Category <WEAPON MELEE EXOTIC NINJA>
Factions <GENERAL>
SDL_PORTRAIT <item_shurikens.png>
Mass -1
BV 9
Type <ARMORPIERCING SWARM>
UsesSpeed

%  ***************
%  ***  ARMOR  ***
%  ***************

BodyArmor 1
Name <Leather Jacket>
desc <A comfortable leather jacket with a zipper down the front.>
sdl_portrait <item_leatherjacket.png>
Category <CLOTHING>
Factions <GENERAL>
Mass 3
legality -25

BodyArmor 2
Name <Armorweave Clothes>
desc <Armor mesh has been integrated with these clothes, making them a little stiff.>
SDL_PORTRAIT <item_armoredcasuals.png>
Category <CLOTHING>
Factions <GENERAL>
Mass -3
legality -15

HeadArmor 2
Name <Pilot Hat>
desc <A reinforced leather hat and goggles favored by ancient PreZero pilots.>
sdl_portrait <item_pilothat.png>
Category <CLOTHING>
Factions <PDASS EARTH>
Mass -3
legality -25

Set
name <Flight Suit [set]>
desc <A light sealed suit.>
Category <CLOTHING SPACE ESSENTIAL>
Factions <GENERAL>
Legality -25
inv
	HeadArmor 1
	name <Flight Helm>
	desc <A light spacesuit helm with integrated rebreather.>
	Category <CLOTHING SPACE>
	SDL_PORTRAIT <item_lightspacehelm.png>
	Mass -1
	Sealed
	Hardened

	BodyArmor 1
	name <Flight Suit>
	desc <A light spacesuit.>
	Category <CLOTHING SPACE>
	SDL_PORTRAIT <item_spacesuit.png>
	Mass -1
	Sealed
	sub
		SpaceFlight 1
	end

	ArmArmor 1
	name <Flight Suit Sleeve>
	desc <A light spacesuit.>
	Category <CLOTHING SPACE>
	SDL_PORTRAIT <item_spacesuitarm.png>
	Mass -1
	Sealed

	LegArmor 1
	name <Flight Suit Legging>
	desc <A light spacesuit.>
	SDL_PORTRAIT <item_spacesuitleg.png>
	Category <CLOTHING SPACE>
	Mass -1
	Sealed

	ArmArmor 1
	name <Flight Suit Sleeve>
	desc <A light spacesuit.>
	Category <CLOTHING SPACE>
	SDL_PORTRAIT <item_spacesuitarm.png>
	Mass -1
	Sealed

	LegArmor 1
	name <Flight Suit Legging>
	desc <A light spacesuit.>
	Category <CLOTHING SPACE>
	SDL_PORTRAIT <item_spacesuitleg.png>
	Mass -1
	Sealed
end

Set
name <Pilot Suit [set]>
desc <A light spacesuit used by mecha pilots.>
Category <CLOTHING SPACE>
Factions <GENERAL>
Legality -25
inv
	HeadArmor 2
	name <Pilot Helm>
	desc <A spacesuit helm with an integrated rebreather and communicator.>
	Category <CLOTHING SPACE>
	SDL_PORTRAIT <item_lightspacehelm.png>
	Mass -3
	Sealed
	Hardened
	Phone

	BodyArmor 2
	name <Pilot Suit>
	desc <A light spacesuit used by mecha pilots.>
	Category <CLOTHING SPACE>
	SDL_PORTRAIT <item_spacesuit.png>
	Mass -3
	Sealed
	sub
		SpaceFlight 2
	end

	ArmArmor 2
	name <Pilot Suit Sleeve>
	desc <A light spacesuit used by mecha pilots.>
	Category <CLOTHING SPACE>
	SDL_PORTRAIT <item_spacesuitarm.png>
	Mass -3
	Sealed

	LegArmor 2
	name <Pilot Suit Legging>
	desc <A light spacesuit used by mecha pilots.>
	Category <CLOTHING SPACE>
	SDL_PORTRAIT <item_spacesuitleg.png>
	Mass -3
	Sealed
	sub
		SpaceFlight 1
	end

	ArmArmor 2
	name <Pilot Suit Sleeve>
	desc <A light spacesuit used by mecha pilots.>
	Category <CLOTHING SPACE>
	SDL_PORTRAIT <item_spacesuitarm.png>
	Mass -3
	Sealed

	LegArmor 2
	name <Pilot Suit Legging>
	desc <A light spacesuit used by mecha pilots.>
	Category <CLOTHING SPACE>
	SDL_PORTRAIT <item_spacesuitleg.png>
	Mass -3
	Sealed
	sub
		SpaceFlight 1
	end
end

Set
name <Corporate Uniform [set]>
desc <A lightly armored corporate uniform.>
Category <ARMOR CLOTHING>
Factions <COMET HOELL MUGLE>
legality -25
inv
	BodyArmor 1
	Name <Corporate Uniform>
	desc <A lightly armored corporate uniform.>
	Category <CLOTHING>
	Factions <GENERAL>
	legality -25
	Mass -1

	ArmArmor 1
	Name <Corporate Uniform Sleeve>
	desc <A lightly armored corporate uniform.>
	Category <CLOTHING>
	Mass -1
	legality -25

	ArmArmor 1
	Name <Corporate Uniform Sleeve>
	desc <A lightly armored corporate uniform.>
	Category <CLOTHING>
	Mass -1
	legality -25

	LegArmor 1
	Name <Corporate Uniform Legging>
	desc <A lightly armored corporate uniform.>
	Category <CLOTHING>
	Mass -1
	legality -25

	LegArmor 1
	Name <Corporate Uniform Legging>
	desc <A lightly armored corporate uniform.>
	Category <CLOTHING>
	Mass -1
	legality -25
end

Set
name <Saga Powered Armor [set]>
desc <A light powered armor suit. Although considered "light", the protection provided by the Saga is considerably higher than most conventional armor.>
Category <ARMOR>
Factions <GENERAL>
Legality 10
inv
	HeadArmor 5
	name <Saga Helm>
	desc <The Saga helm features an integrated rebreather and communications systems.>
	Mass -5
	Sealed
	Phone
	Email
	Memo

	BodyArmor 5
	name <Saga Suit>
	desc <A powered armor suit.>
	Mass -6
	Legality 10
	Sealed
	Body 10
	sub
		HeavyActuator 3
	end

	ArmArmor 5
	name <Saga Sleeve>
	desc <A powered armor suit.>
	Mass -5
	Sealed
	Body 5
	sub
		HeavyActuator 3
	end

	ArmArmor 5
	name <Saga Sleeve>
	desc <A powered armor suit.>
	Mass -5
	Sealed
	Body 5
	sub
		HeavyActuator 3
	end

	LegArmor 5
	name <Saga Legging>
	desc <A powered armor suit.>
	Mass -5
	Sealed
	Body 5
	sub
		SpaceFlight 3
	end

	LegArmor 5
	name <Saga Legging>
	desc <A powered armor suit.>
	Mass -5
	Sealed
	Body 5
	sub
		SpaceFlight 3
	end
end

BodyArmor 2
Name <Security Vest>
desc <A standard vest issued to security guards.>
sdl_portrait <item_securityvest.png>
Category <ARMOR>
Factions <GENERAL>
Mass -1
legality -5

BodyArmor 5
Name <Hazard Vest>
desc <Armor used by rescuers traversing hazardous situations.>
sdl_portrait <item_securityvest.png>
Category <ARMOR>
Factions <GENERAL>
Mass -1
legality -5

HeadArmor 2
Name <Sports Helmet>
desc <A hard polymer helmet more suited to sports than combat.>
Category <CLOTHING SPORTS>
Factions <GENERAL>
SDL_PORTRAIT <item_sportshelm.png>
Mass -3
legality -30

HeadArmor 2
Name <Light Helmet>
desc <A light combat helmet, made from a combination of plastics and shock absorbers.>
Category <ARMOR>
Factions <GENERAL>
SDL_PORTRAIT <item_lighthelmet.png>
Mass -3
legality -10

HeadArmor 3
Name <Combat Helmet>
desc <An armored helmet with an integrated objective-storing system.>
Category <ARMOR>
Factions <GENERAL>
SDL_PORTRAIT <item_lighthelmet.png>
Mass -5
Memo
legality -10

ArmArmor 1
Name <Elbow Pad>
desc <Protects elbows from grazes and other accidents.>
Category <CLOTHING SPORTS>
Factions <GENERAL>
sdl_Portrait <item_elbowpad.png>
Mass -1
legality -25

LegArmor 1
Name <Knee Pad>
desc <Protects knees from grazes and other accidents.>
Category <CLOTHING SPORTS>
Factions <GENERAL>
sdl_Portrait <item_elbowpad.png>
Mass -1
legality -25

ArmArmor 2
Name <Heavy Elbow Pad>
desc <Elbow pad that protects some of the forearm as well.>
Category <CLOTHING SPORTS>
Factions <GENERAL>
sdl_Portrait <item_elbowpad.png>
Mass -3
legality -20

LegArmor 2
Name <Heavy Knee Pad>
desc <Knee pad that protects part of the shins as well.>
Category <CLOTHING SPORTS>
Factions <GENERAL>
sdl_Portrait <item_elbowpad.png>
Mass -3
legality -20

ArmArmor 2
Name <Spiked Bracer>
desc <This forearm armor features a sharp spike that functions as a weapon.>
Category <ARMOR>
Factions <GENERAL>
Mass -1
legality 5
sub
	Melee 5
	Mass -4
	Speed 1
	Name <Spike>
	desc <A sharp spike.>
end

LegArmor 2
Name <Spiked Legging>
desc <This leg armor has a spike that can be used as a weapon.>
Category <ARMOR>
Factions <GENERAL>
Mass -1
legality 5
sub
	Melee 5
	Mass -4
	Speed 1
	Name <Spike>
	desc <A sharp spike.>
end


%  *****************
%  ***  SHIELDS  ***
%  *****************

Shield 3
Name <Plastic Shield>
desc <A shield made from plastic.>
Category <SHIELD>
Factions <GENERAL>
legality -5

Shield 2
Name <Plastic Buckler>
desc <A solid plastic buckler.>
Category <SHIELD>
Factions <GENERAL>
DefBonus -3
legality -5

Shield 4
Name <Small Shield>
desc <A small, but sturdy shield.>
Category <SHIELD ESSENTIAL>
Factions <GENERAL>
DefBonus -2

Shield 6
Name <Large Shield>
desc <This shield can deflect attacks from multiple heights easily.>
Category <SHIELD ESSENTIAL>
Factions <GENERAL>

Shield 5
Name <Riot Shield>
desc <A light and transparent polymer shield used by crowd control forces.>
sdl_portrait <item_riotshield.png>
Category <SHIELD>
Factions <GENERAL>
DefBonus 2

Shield 5
Name <Gun-Shield>
desc <This shield allows the wielder to both defend and attack simultaneously.>
Category <SHIELD>
Factions <GENERAL>
legality 5
sub
	Gun 6
	Name <Shield Cannon>
	caliber <5mm rifle>
	factions <GENERAL>
	Mass -3
	Range 7
	Speed 5
	magazine 40
	sub
		Ammo 6
		name <5mm Rifle Clip>
		caliber <5mm rifle>
		category <AMMO>
		factions <GENERAL>
	end
end

%  *********************
%  ***  ELECTRONICS  ***
%  *********************

Computer 1
name <Databook>
desc <A basic data storage and retrieval system. Also supports email retrieval.>
Category <ELECTRONICS COMPUTER COMMUNICATIONS>
Factions <GENERAL>
SDL_PORTRAIT <item_databook.png>
Memo
Email
Mass -1
legality -25

Computer 1
name <Mediabook>
desc <This databook also features media streaming technology, so you can stay on top of the latest news.>
Category <ELECTRONICS COMPUTER COMMUNICATIONS>
Factions <GENERAL>
SDL_PORTRAIT <item_databook.png>
Memo
Email
News
legality -15
Mass -1

Treasure
name <Mobile Phone>
desc <A handheld communication device.>
sdl_portrait <item_phone.png>
Category <ELECTRONICS COMMUNICATIONS ESSENTIAL>
Factions <GENERAL>
Memo
Email
Phone
legality -10

Treasure
name <Reader Phone>
desc <A handheld communication device with an integrated news service.>
sdl_portrait <item_phone.png>
Category <ELECTRONICS COMMUNICATIONS>
Factions <GENERAL>
Memo
Email
Phone
News
legality -10

Treasure
name <Network Phone>
desc <A handheld communication and social networking device.>
sdl_portrait <item_phone.png>
Category <ELECTRONICS COMMUNICATIONS>
Factions <GENERAL>
Memo
Email
Phone
News
Personadex
legality -10

Treasure
Mass 1
name <Personal Communicator>
desc <A handheld communication device.>
sdl_portrait <item_phone.png>
Category <ELECTRONICS COMMUNICATIONS ESSENTIAL>
Factions <GENERAL>
Memo
Email
Phone
legality -15

BodyHarness 1
name <CommSet Brooch>
desc <A personal communicator integrated into a brooch. It is verbally activated and lacks certain functions of handheld models.>
Category <ELECTRONICS COMMUNICATIONS>
Factions <GENERAL>
Phone
legality -10
mass -1

HeadHarness 1
name <CommSet Earring>
desc <A personal communicator integrated into an earring. It is verbally activated and lacks certain functions of handheld models.>
Category <ELECTRONICS COMMUNICATIONS>
Factions <GENERAL>
Phone
legality -10
mass -1

ArmHarness 2
name <Data Bracelet>
Desc <A wearable computer that fits on the forearm. Includes a rechargable power source.>
Category <ELECTRONICS COMPUTER COMMUNICATIONS>
Factions <GENERAL>
Memo
Email
News
legality -15
sub
	Computer 3
	mass -5

	PowerSource 1
	mass -1
end

HeadHarness 2
name <Data Visor>
Desc <A wearable computer incorporated into goggles. Includes a rechargable power source.>
Category <ELECTRONICS COMPUTER>
Factions <GENERAL>
SDL_PORTRAIT <item_datavisor.png>
Memo
legality -15
sub
	Computer 3
	mass -5

	PowerSource 1
	mass -1
end


%  ******************
%  ***  SOFTWARE  ***
%  ******************

Software 1
name <Vadel Inc Target System>
Category <SOFTWARE MEXTRA>
Factions <GENERAL>
S_TRBoost
S_BoostScale 2

Software 2
name <Laniac Mecha FCS>
Category <SOFTWARE MEXTRA>
Factions <GENERAL>
S_TRBoost
S_BoostScale 2

Software 1
name <Vadel Inc Maneuver System>
Category <SOFTWARE MEXTRA>
Factions <GENERAL>
S_MVBoost
S_BoostScale 2

Software 2
name <Expert Action Processing>
Category <SOFTWARE MEXTRA>
Factions <GENERAL>
S_MVBoost
S_BoostScale 2

Software 1
name <Movement Tracker>
Category <SOFTWARE MEXTRA>
Factions <GENERAL>
S_SpeedComp
S_BoostScale 2

Software 2
name <FreezeFrame>
Category <SOFTWARE MEXTRA>
Factions <GENERAL>
S_SpeedComp
S_BoostScale 2

Software 3
name <Advanced Prophecy>
Category <SOFTWARE MEXTRA>
Factions <GENERAL>
S_SpeedComp
S_BoostScale 2

Software 2
name <FreezeFrame Personal>
Category <SOFTWARE>
Factions <GENERAL>
S_SpeedComp
S_BoostScale 0

Software 1
name <Wildlife Recognition Guide>
desc <A comprehensive encyclopedia of animals found throughout the solar system.>
Category <SOFTWARE SCIENCE>
Factions <GENERAL>
S_Information
SInfo_CreatureDex
Legality -25

Software 1
name <Robot Buyer's Guide>
desc <An interactive software guide to all commercially produced robots.>
Category <SOFTWARE>
Factions <GENERAL>
S_Information
SInfo_RobotDex
Legality -15

Software 1
name <The Bioweapon Files>
desc <A guide to synthetic lifeforms past and present; compiled from secret documents leaked on Thruweb.>
Category <SOFTWARE SCIENCE CONTRABAND>
Factions <GENERAL>
S_Information
SInfo_SynthDex
Legality 15

Software 1
name <Target Analyzer>
desc <Mecha identification and analysis software.>
Category <SOFTWARE MEXTRA>
Factions <GENERAL>
S_Information
SInfo_MechaDex
Legality -10

Software 1
name <Character Analyzer>
desc <Character identification and analysis software.>
Category <SOFTWARE>
Factions <GENERAL>
S_Information
SInfo_CharaDex
Legality -25

%  ***********************
%  ***  POWER SOURCES  ***
%  ***********************

PowerSource 1
name <Power Cell 25>
Category <ELECTRONICS ACCESSORY>
Factions <GENERAL>
Legality -50

PowerSource 2
name <Power Cell 50>
Category <ELECTRONICS ACCESSORY>
Factions <GENERAL>
Legality -50

PowerSource 4
name <Power Cell 100>
Category <ELECTRONICS ACCESSORY>
Factions <GENERAL>
Legality -50

PowerSource 6
name <Power Cell 150>
Category <ELECTRONICS ACCESSORY>
Factions <GENERAL>
Legality -50

PowerSource 1
name <Super Cell 25>
mass -1
Category <ELECTRONICS ACCESSORY>
Factions <GENERAL>
Legality -25

PowerSource 2
name <Super Cell 50>
mass -2
Category <ELECTRONICS ACCESSORY>
Factions <GENERAL>
Legality -25

PowerSource 4
name <Super Cell 100>
mass -4
Category <ELECTRONICS ACCESSORY>
Factions <GENERAL>
Legality -25

PowerSource 2
name <Ultra Cell 50>
mass -3
Category <ELECTRONICS ACCESSORY>
Factions <GENERAL>
Legality -15

PowerSource 4
name <Ultra Cell 100>
mass -6
Category <ELECTRONICS ACCESSORY>
Factions <GENERAL>
Legality -15

BodyHarness 8
name <Commando Powerpack>
desc <A backpack containing a self-recharging superconducting power source.>
Category <ELECTRONICS ACCESSORY>
Factions <GENERAL>
Legality 10
MultipleSubComponents <2>
sub
	PowerSource 8
	mass -12

	PowerSource 8
	mass -12
end

BodyHarness 4
name <Power Backpack>
desc <A backpack containing a self-recharging superconducting power source.>
Category <ELECTRONICS ACCESSORY>
Factions <GENERAL>
sub
	PowerSource 8
	mass -9
end

BodyHarness 5
name <Industrial Powerpack>
desc <A backpack containing a heavy duty power source.>
Category <TOOL>
Factions <GENERAL>
Legality -5
sub
	PowerSource 10
	mass -8
end

ArmHarness 3
name <Power Armband>
desc <A rechargable power source built into a wristband. Easily interfaces with most portable devices.>
Category <ELECTRONICS ACCESSORY>
Factions <GENERAL>
Legality -10
sub
	PowerSource 6
	mass -9
end


%  *****************************
%  ***  MUSICAL INSTRUMENTS  ***
%  *****************************

Instrument 0
name <Ukelele>
desc <A simple stringed instrument.>
Category <INSTRUMENT ODDITIES>
Factions <GENERAL>
Legality -50

Instrument 0
name <Tambourine>
desc <A simple instrument.>
Category <TOOL INSTRUMENT ESSENTIAL>
Factions <GENERAL>
sdl_portrait <item_tamborine.png>
Legality -50

Instrument 1
name <Electric Guitar>
desc <A popular instrument for aspiring muscians.>
Category <TOOL INSTRUMENT>
Factions <GENERAL>
sdl_portrait <item_guitar.png>
Legality -50
Mass 1

Instrument 1
name <Acoustic Guitar>
desc <A popular instrument for aspiring muscians.>
Category <INSTRUMENT>
Factions <GENERAL>
sdl_portrait <item_guitar.png>
Legality -50
Mass 1

Instrument 1
name <Keyboard>
desc <A popular instrument for aspiring muscians.>
Category <TOOL INSTRUMENT ESSENTIAL>
Factions <GENERAL>
sdl_portrait <item_keyboard.png>
Legality -50
Mass 1

Instrument 2
name <Violin>
desc <A stringed instrument.>
sdl_portrait <item_violin.png>
Category <INSTRUMENT>
Factions <GENERAL>
Legality -50


%  ***************************
%  ***  ADVENTURING TOOLS  ***
%  ***************************

AcrobatTool 2
name <Ribbon>
desc <This ribbon may be used for rythmic gymnastics.>
Category <TOOL SPORTS>
Factions <GENERAL>
Legality -50

AcrobatTool 2
name <Razor Ribbon>
desc <This ribbon may be used for rythmic gymnastics. It can also be used to kill people.>
Category <EXOTIC NINJA>
Factions <GENERAL>
Legality 0
sub
	Melee 12
	name <Razor Edge>
	UsesSpeed
	mass -12
	type <EXTEND FLAIL ARMORPIERCING>
end

HolySymbol 1
name <Prayer Beads>
desc <>
Category <TOOL Religion>
Factions <GENERAL>
Legality -50

InsightTool 1
name <Magnifying Glass>
desc <Just the thing to make you look like an authentic detective!>
Category <TOOL SCIENCE ODDITIES>
Factions <GENERAL>
Legality -50
SDL_PORTRAIT <item_magnifyingglass.png>

LockPick 0
name <Locksmith Toolkit>
desc <A variety of interfaces for repairing or circumventing locks.>
Category <TOOL ESSENTIAL>
factions <GENERAL>
Legality -5

LockPick 1
name <Basic Lockpick>
desc <A tool used to circumvent security devices.>
Category <TOOL CONTRABAND ESSENTIAL>
Factions <GENERAL>
Legality 5

LockPick 2
name <Advanced Lockpick>
desc <A tool used to circumvent security devices.>
Category <TOOL CONTRABAND>
Factions <GENERAL>
Legality 15

ScienceTool 3
name <MultiScanner>
desc <A multipurporse sensor unit, with an integrated computer and power source. It is somewhat cumbersome to use.>
Category <TOOL SCIENCE>
Factions <GENERAL>
Legality -10
sub
	Computer 2
	mass -2

	PowerSource 2
	mass -2
end


%  *********************
%  ***  REPAIR FUEL  ***
%  *********************

MedicineFuel 30
Name <Sticky Band>
desc <This can bind wounds.>
Category <MEDICINE ESSENTIAL>
Factions <GENERAL>
SDL_PORTRAIT <item_medicine.png>
Mass 1
legality -50

MedicineFuel 60
Name <Gauze>
desc <Light cloth used for making bandages for wounds.>
Category <MEDICINE>
Factions <GENERAL>
SDL_PORTRAIT <item_medicine.png>
Mass 1
legality -50

MedicineFuel 90
Name <Antiseptic Ointment>
desc <An ointment that stops any chance of infection in a wound.>
Category <MEDICINE>
Factions <GENERAL>
SDL_PORTRAIT <item_medicine.png>
Mass 1
legality -50

MedicineFuel 120
Name <Medicated Bandages>
desc <Premedicated sterile bandages.>
Category <MEDICINE>
Factions <GENERAL>
SDL_PORTRAIT <item_medicine.png>
Mass 1
legality -50

MedicineFuel 150
Name <Sutures>
desc <Sterilised string used to bind open wounds and, in less fortunate circumstances, reattach limbs.>
Category <MEDICINE ESSENTIAL>
Factions <GENERAL>
SDL_PORTRAIT <item_medicine.png>
Mass 1
legality -50

MedicineFuel 300
Name <First Aid Kit>
desc <A kit containing a variety of supplies required for a wide range of injuries.>
Category <MEDICINE TOOL>
Factions <GENERAL>
SDL_PORTRAIT <item_medicine.png>
Mass 1
legality -50

MedicineFuel 600
Name <Field Surgery Kit>
desc <A kit often found in the possession of combat medics.>
Category <MEDICINE>
Factions <GENERAL>
SDL_PORTRAIT <item_medicine.png>
Mass 1
legality -50


RepairFuel 10
Name <Scotch Tape>
desc <Transparent tape used for binding things together.>
Category <TOOL>
Factions <GENERAL>
Mass 1
legality -50

RepairFuel 50
Name <Super Glue>
desc <Strong glue capable of joining together cracks of hard materials.>
Category <TOOL>
Factions <GENERAL>
Mass 1
legality -50

RepairFuel 75
Name <Duct Tape>
desc <Silvery adhesive tape generally used for binding sheets of metal.>
Category <TOOL ESSENTIAL>
Factions <GENERAL>
Mass 1
legality -50

RepairFuel 100
Name <Epoxy Putty>
desc <A thick paste used as a strong adhesive.>
Category <TOOL>
Factions <GENERAL>
Mass 1
legality -50

RepairFuel 170
Name <Handyman's Kit>
desc <Contains everything the modern-day handyman could ever ask for!>
Category <TOOL>
Factions <GENERAL>
Mass 1
legality -50

RepairFuel 750
Name <Basic Repair Kit>
desc <Contains various adhesives, screws, nails, tools and other general repair supplies.>
Category <TOOL>
Factions <GENERAL>
Mass 3
legality -50

RepairFuel 100
Name <Sheet Metal>
desc <Plain ol' sheet of metal.>
Category <TOOL ESSENTIAL>
Factions <GENERAL>
Mass 2
legality -50

RepairFuel 125
Name <Heavy-Duty Duct Tape>
desc <Industrial-strength silvery duct tape.>
Category <TOOL>
Factions <GENERAL>
Mass 1
legality -50

RepairFuel 50
Name <Scratch Remover>
desc <A fiberglass set designed to polish off and seal cracks.>
Category <TOOL>
Factions <GENERAL>
Mass 1
legality -50

RepairFuel 500
Name <Epoxy Bodyfiller>
desc <Epoxy resin used to repair large structural damage.>
Category <TOOL>
Factions <GENERAL>
Mass 3
legality -20

RepairFuel 1500
Name <Mecha Patch Kit>
desc <For the budding mecha engineer wanting to do their own repairs!>
Category <TOOL>
Factions <GENERAL>
Mass 4
legality -10

RepairFuel 3000
Name <Mecha Welding Set>
desc <This heavy-duty mecha repair set is commonly found in mecha garages.>
Category <TOOL>
Factions <GENERAL>
Mass 5
legality -10


BiotechFuel 500
Name <Biotech Lab Set>
desc <This contains the equipment needed to perform biotech experiments.>
Category <SCIENCE ESSENTIAL>
Factions <GENERAL>
Mass 1
legality 0

%  *********************
%  ***  CONSUMABLES  ***
%  *********************

Food 50
Name <Adventuring Ration>
FoodMorale -2
Mass -3
desc <It's not delicious, but it'll keep you alive.>
Category <FOOD ESSENTIAL>
Factions <GENERAL>
SDL_PORTRAIT <item_ration.png>
legality -50

Food 50
Name <Standard Ration>
Mass -3
desc <Packaged with survival as a priority.>
Category <FOOD>
Factions <GENERAL>
SDL_PORTRAIT <item_ration.png>
legality -50

Food 50
Name <Deluxe Ration>
Mass -3
FoodMorale 1
desc <Contains nuts, chocolate and other high-calorie foods. Used by the military in particularly harsh conditions.>
Category <FOOD ESSENTIAL>
Factions <GENERAL>
SDL_PORTRAIT <item_ration.png>
legality -50

Food 50
Name <Standard Meal>
desc <A small variety of meats, vegetables and grains.>
Category <FOOD>
Factions <GENERAL>
SDL_PORTRAIT <item_ration.png>
legality -50

Food 40
Name <Light Meal>
Mass -6
desc <A lightweight source of food.>
Category <FOOD>
Factions <GENERAL>
SDL_PORTRAIT <item_ration.png>
legality -50

Food 40
Name <Military Ration>
Mass -3
FoodMorale -2
desc <It's not delicious, but it'll keep you alive.>
Category <FOOD>
Factions <GENERAL>
SDL_PORTRAIT <item_ration.png>
legality -50

Food 20
Name <Noodle Cup>
Mass -2
FoodMorale -1
desc <Seems rather ordinary, even for noodles.>
Category <FOOD>
Factions <GENERAL>
SDL_PORTRAIT <item_noodlecup.png>
legality -50

Food 20
Name <Deluxe Noodle Cup>
Mass -2
FoodMorale 1
desc <Contains an exciting combination of flavors and spices.>
Category <FOOD>
Factions <GENERAL>
SDL_PORTRAIT <item_noodlecup.png>
legality -50

Set
name <Survival Bar x3>
desc <It's everything that a human needs to stay alive packaged in a crunchy bar!>
Category <FOOD>
Factions <GENERAL>
legality -10
SDL_PORTRAIT <item_survivalbar.png>
inv
	STC SurvivalBar
	desig <>
	STC SurvivalBar
	desig <>
	STC SurvivalBar
	desig <>
end

Food 5
Name <Chocolate Bar>
FoodMorale 2
desc <Some delicious chocolate.>
Category <FOOD>
Factions <GENERAL>
legality -15
SDL_PORTRAIT <item_chocolate.png>

Set
name <Nutrient Pill x10>
desc <Complete nutrition in pill form.>
Category <MEDICINE>
Factions <GENERAL>
SDL_PORTRAIT <item_pills.png>
legality -15
inv
	STC PILL_Nutrient
	desig <>
	STC PILL_Nutrient
	desig <>
	STC PILL_Nutrient
	desig <>
	STC PILL_Nutrient
	desig <>
	STC PILL_Nutrient
	desig <>
	STC PILL_Nutrient
	desig <>
	STC PILL_Nutrient
	desig <>
	STC PILL_Nutrient
	desig <>
	STC PILL_Nutrient
	desig <>
	STC PILL_Nutrient
	desig <>
end

Set
name <Quick Fix Pill x10>
desc <This medicine promotes rapid cellular regeneration, and can instantly heal many injuries.>
Category <MEDICINE>
Factions <GENERAL>
SDL_PORTRAIT <item_pills.png>
legality -10
inv
	STC PILL_QuickFix
	desig <>
	STC PILL_QuickFix
	desig <>
	STC PILL_QuickFix
	desig <>
	STC PILL_QuickFix
	desig <>
	STC PILL_QuickFix
	desig <>
	STC PILL_QuickFix
	desig <>
	STC PILL_QuickFix
	desig <>
	STC PILL_QuickFix
	desig <>
	STC PILL_QuickFix
	desig <>
	STC PILL_QuickFix
	desig <>
end

Set
name <Quick Fix Pill x5>
desc <This medicine promotes rapid cellular regeneration, and can instantly heal many injuries.>
Category <MEDICINE>
Factions <GENERAL>
SDL_PORTRAIT <item_pills.png>
legality -10
inv
	STC PILL_QuickFix
	desig <>
	STC PILL_QuickFix
	desig <>
	STC PILL_QuickFix
	desig <>
	STC PILL_QuickFix
	desig <>
	STC PILL_QuickFix
	desig <>
end

Set
name <Regen Boost Pill x5>
desc <This medicine increases the body's ability to repair itself. While it is in effect injuries will be healed much faster than normal.>
Category <MEDICINE>
Factions <GENERAL>
SDL_PORTRAIT <item_pills.png>
legality 0
inv
	STC PILL_Regen
	desig <>
	STC PILL_Regen
	desig <>
	STC PILL_Regen
	desig <>
	STC PILL_Regen
	desig <>
	STC PILL_Regen
	desig <>
end

Set
name <Regen Boost Pill x10>
desc <This medicine increases the body's ability to repair itself. While it is in effect injuries will be healed much faster than normal.>
Category <MEDICINE>
Factions <GENERAL>
SDL_PORTRAIT <item_pills.png>
legality 0
inv
	STC PILL_Regen
	desig <>
	STC PILL_Regen
	desig <>
	STC PILL_Regen
	desig <>
	STC PILL_Regen
	desig <>
	STC PILL_Regen
	desig <>
	STC PILL_Regen
	desig <>
	STC PILL_Regen
	desig <>
	STC PILL_Regen
	desig <>
	STC PILL_Regen
	desig <>
	STC PILL_Regen
	desig <>
end

Set
name <Poison Antidote x5>
desc <A broad spectrum antivenom effective against most organic and synthetic poisons.>
Category <MEDICINE ESSENTIAL>
Factions <GENERAL>
SDL_PORTRAIT <item_pills.png>
legality -10
inv
	STC PILL_Antidote
	desig <>
	STC PILL_Antidote
	desig <>
	STC PILL_Antidote
	desig <>
	STC PILL_Antidote
	desig <>
	STC PILL_Antidote
	desig <>
end

Set
name <Antibiotic Pill x5>
desc <A fast acting antiviral, antibacterial drug coupled with an immune system booster.>
Category <MEDICINE>
Factions <GENERAL>
SDL_PORTRAIT <item_pills.png>
legality -10
inv
	STC PILL_Antibiotic
	desig <>
	STC PILL_Antibiotic
	desig <>
	STC PILL_Antibiotic
	desig <>
	STC PILL_Antibiotic
	desig <>
	STC PILL_Antibiotic
	desig <>
end

Food 5
Name <Xozu>
FoodFX:CauseStatus
FoodMod:Stone
FoodMorale 3
desc <An alcoholic beverage.>
Category <ENTERTAINMENT>
Factions <GENERAL>
SDL_PORTRAIT <item_xozu.png>
legality -5

%  *******************
%  ***  CYBERWARE  ***
%  *******************

StatCyberware
Name <Bone Weaving>
desc <(SKELETON) Repair and reinforcement for damaged bones.>
CyberSlot <SKELETON>
Category <MEDICINE>
Factions <GENERAL>
Body 1
Mass 25
legality -20

StatCyberware
Name <Reinforced Skeleton>
desc <(SKELETON) A structurally-strengthened skeleton.>
CyberSlot <SKELETON>
Category <CYBERWARE>
Factions <GENERAL>
Body 3
Speed -1
Mass 25
legality 10

StatCyberware
Name <Lightened Skeleton>
desc <(SKELETON) Does away with the weight caused by organically dense bones.>
Category <CYBERWARE>
Factions <GENERAL>
CyberSlot <SKELETON>
Body -1
Speed 2
Reflexes 1
legality 5

StatCyberware
Name <Armored Spine>
desc <(SPINE) Does away with the fragile nature of a human's organic spine.>
Category <CYBERWARE>
Factions <GENERAL>
CyberSlot <SPINE>
Body 3
Ego 3
Speed -1
Mass 16
legality 5

StatCyberware
Name <Replacement Spine>
desc <(SPINE) A replacement for an injured spine.>
Category <MEDICINE>
Factions <GENERAL>
CyberSlot <SPINE>
Body 2
Speed -1
Mass 2
legality -20

StatCyberware
Name <Optical Spine>
desc <(SPINE) Replaces many of the spinal nerves with fiber-optic data transmission wires.>
Category <CYBERWARE>
Factions <GENERAL>
CyberSlot <SPINE>
Speed 2
Craft 1
Reflexes 1
Knowledge 1
Body -1
Mass 10
Legality 10

StatCyberware
Name <Predator Reflexes>
desc <(BRAIN) Takes advantage of certain predator instincts found in animals of prey.>
Category <CYBERWARE>
Factions <GENERAL>
CyberSlot <BRAIN>
Body 1
Reflexes 4
Speed 3
Perception 2
Ego 1
Knowledge -3
Charm -1
Mass 15
legality 25

StatCyberware
Name <Heavy Myomer Muscles>
desc <(MUSCULATURE) Replaces conventional muscles with a technologically-improved biomaterial.>
Category <CYBERWARE>
Factions <GENERAL>
CyberSlot <MUSCULATURE>
Body 3
Mass 20
legality 10

StatCyberware
Name <Rapid Strike Muscles>
desc <(MUSCULATURE) Muscles tuned for quick reactions.>
Category <CYBERWARE>
Factions <GENERAL>
CyberSlot <MUSCULATURE>
Reflexes 2
Speed 2
Mass 20
legality 15

StatCyberware
Name <Muscle Bonding>
desc <(MUSCULATURE) Synthetic reinforcements for the augmentation or repair of muscles.>
Category <MEDICINE>
Factions <GENERAL>
CyberSlot <MUSCULATURE>
Body 1
Mass 20
legality -10

StatCyberware
Name <Cybereyes>
desc <(EYES) These eyes include resolution enhancers.>
Category <CYBERWARE MEDICINE>
Factions <GENERAL>
CyberSlot <EYES>
Perception 1
Charm -1
Mass 1
legality -5

StatCyberware
Name <Advanced Cybereyes>
desc <(EYES) These eyes include resolution enhancers.>
Category <CYBERWARE MEDICINE>
Factions <GENERAL>
CyberSlot <EYES>
Reflexes 1
Perception 2
Charm -1
Mass 1
legality 10

StatCyberware
Name <Fashion Cybereyes>
desc <(EYES) A pair of rather charming eyes.>
Category <CYBERWARE MEDICINE>
Factions <GENERAL>
CyberSlot <EYES>
Perception 1
Charm 1
Mass 1
legality -5

SkillCyberware
Name <Targeter Eye>
desc <(EYES) Provides highlighting of personal-scale targets.>
Category <CYBERWARE>
Factions <GENERAL>
CyberSlot <EYES>
Type <CHARA CYBER>
SkillModRangedCombat
SkillModAmount 1
Mass 1
legality 10

StatCyberware
Name <Cyber Ears>
desc <(EARS) Improves the perception of sound.>
Category <CYBERWARE>
Factions <GENERAL>
CyberSlot <EARS>
Perception 1
Mass 1
legality -10

SkillCyberware
Name <Perfect Pitch Ears>
desc <(EARS) Ears used by some performance judges to dissect and analyse music.>
Category <CYBERWARE>
Factions <GENERAL>
CyberSlot <EARS>
SkillModPerformance
SkillModAmount 3
Mass 1
legality -5

StatCyberware
Name <Cyber Heart>
desc <(HEART) A heavy-duty replacement for a conventional organic heart.>
Category <CYBERWARE MEDICINE>
Factions <GENERAL>
CyberSlot <HEART>
Body 2
Mass 2
legality -25

SkillCyberware
Name <Spinal Pilot Link>
desc <(BRAINSTEM) Interacts with a piloted mecha and provides neural feedback to the pilot.>
Category <CYBERWARE>
Factions <SILKN COMET BIOCO>
CyberSlot <BRAINSTEM>
SkillModMechaPiloting
SkillModAmount 3
Mass 1
legality 10

StatCyberware
Name <Data Link>
desc <(BRAIN) Provides direct links between some parts of the brain.>
Category <CYBERWARE>
Factions <GENERAL>
CyberSlot <BRAIN>
Knowledge 1
Mass 1
legality -5

StatCyberware
Name <Neural Coprocessor>
desc <(BRAIN) Removes some of the processing burden from the human brain.>
Category <CYBERWARE>
Factions <GENERAL>
CyberSlot <BRAIN>
Knowledge 2
Mass 1
legality 5

StatCyberware
Name <Sensory Amplifier>
desc <(BRAIN) Tunes the mind to detect tiny inputs that would otherwise go unnoticed.>
Category <CYBERWARE>
Factions <GENERAL>
CyberSlot <BRAIN>
Perception 3
Mass 2
legality 5

StatCyberware
Name <Synaptic Booster>
desc <(BRAIN) Works with the existing synapses of the brain to greatly boost data storage and retrieval capabilities.>
Category <CYBERWARE>
Factions <GENERAL>
CyberSlot <BRAIN>
Knowledge 3
Mass 1
legality 10

%  ***********************
%  ***  MISCELLANEOUS  ***
%  ***********************


set
name <DIY BuruBuru Kit>
desc <A must for mecha enthusiasts. This set contains all the parts needed to construct a BuruBuru mecha.>
factions <GENERAL>
Category <MECHA TOOL>
scale 2
Legality -20
inv
	Battroid 5
	Name <Buru Buru>
	Desig <KIT-01>
	type <GROUND SPACE>
	factions <GENERAL>
	SDL_Sprite <btr_buruburu.png>
	SDL_PORTRAIT <item_buruburu.png>
	desc <One of the oldest designs still in common use, the BuruBuru is the dependable workhorse of the mecha world.>
	Legality -15
	sub
		Torso
		Armor 4
		mass 3
		sub
			CPit
			Armor 2

			Mount
			name <Collar Mount>

			Engine 5

			Gyro
		end
	end

	Head
	size 5
	Armor 4
	mass 3
	scale 2
	sub
		Sensor 4

		STC LAS-3
		type <INTERCEPT>
	end


	Arm
	size 5
	Name <Right Arm>
	mass 3
	Armor 4
	scale 2
	sub
		Hand
	end

	Arm
	size 5
	Name <Left Arm>
	mass 3
	Armor 4
	scale 2
	sub
		Hand
	end

	Leg
	size 5
	Name <Right Leg>
	mass 3
	Armor 4
	scale 2
	sub
		HoverJet 5
	end

	Leg
	size 5
	Name <Left Leg>
	mass 3
	Armor 4
	scale 2
	sub
		HoverJet 5
	end
end

